![]() ![]() Bald of Evil: Although the morality of the Scientist is never given, his Kubrick Stare, Creepy Monotone, and bald head combine to invoke this trope.Time Machine demonstrates the following tropes: Once the novelty wears off, what's left is a decent but unspectacular game.Ī digital version of this table is available on Zaccaria Pinball. Unfortunately, it's also the game's main weakness: Playing in The Past is a very spartan experience, which makes that portion of the game tedious as a result. Return to the Time Hole to travel between the past and the future, orbit the Time Bridge to raise the bonus multiplier, then master time itself and get the Machine Special.Īmong the titles in Zaccaria's modest game library, Time Machine stands out for being one of their more memorable titles, as the retracting playfield was a great innovation at the time. While in the past, shoot the fixed targets to complete the machine and light the Green Special, then build up the Bonus Past. When you're ready, head for the Time Hole to activate the Time Machine, retract the main playfield, and enter the distant past. Beginning in the future, use the four bottom flippers to shoot the bumpers and standup targets to build up the Bonus Future. ![]() The game casts the player as the assistant to an unnamed Scientist who has invented a Time Machine. Time Machine is a Physical Pinball Table manufactured by Zaccaria in 1983. Where appropriate, other trademarks & copyrights remain property of their owners.Scientist: "Now you will go into the past." Site design, phrasing, and other local content copyright 2004-2023 by The Internet Pinball Database™. Schematics (paginated, power supply page has two known errors)Īll copyrighted and trademarked Gottlieb ® material licensed from Gottlieb Development LLC.Ĭopyrighted and trademarked material from Planetary Pinball Supply, Inc ® used with permission.Īll photographs licensed from original photographers, who retain their copyright. Power Supply Schematic (Corrected Version) A corrected power supply schematic has been added to this listing. The power supply schematic as it was first printed by Zaccaria has two known errors: the polarity of bridge P4 is backwards, and R11/D3 com bo is shown in the wrong order. If anyone has an example of this rotating feature, please contact us. The face image at the back of the tunnel was supposed to have rotated, whereas later games have a fixed image and only the infinity lighting of the tunnel. The production games we have seen all have winged outer flippers that are blue in color while the inner flippers are red and wingless.Įarly sample machines reportedly included a backglass animation not found on production machines. ![]() The game in the manufacturer's flyer shows all four flippers are red in color, but the angle in which the game was photographed does not show if the outer flippers have the so-called winged extension seen in the production games that prevents the ball from draining when the flipper is energized. It uses a 1B1165/1 MPU, five 1B13123 (7 Digit) Display boards, a 1B1166 driver board, a 1B11136 Sound board, and a 1B11167/0 Power Supply board. A clear roof above the bumpers then becoming the playfield. View at The Internet Pinball Serial Number Database () (External site)įeatures four flippers, and a playfield section with bumpers that lowers when the ball lands in the 'time hole'. Internet Pinball Machine Database: Zaccaria 'Time Machine' ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |